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Name: Jan "Walter" Sluka (Walter
is my internet nickname)
Age: 22
Address: Libovicka 2167/7, Praha 6, Czech Republic |
Telephone: +420 608 425 810
E-mail: walter@nebulastation.net
Website: www.nebulastation.net
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Skills:
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3d graphics - 3d studio max (hi-poly/low-poly
modeling, IK/FK animation, skinning, realistic lighting,
mapping, texture baking...)
2d graphics - Paint Shop Pro / Photoshop
knowledge of modern computer games and technologies they
use (parallax mapping, HDR...)
long experience with modding of first-person shooters
(Half-Life, Quake III, Half-Life 2)
making models exactly matching their references
webdesign (including Javascript and PHP interactivity)
experience with programming (Javascript, PHP, Maxscript...)
hand drawing
creativity - sketching my own designs of various stuff
using DSLR camera
I'm a fan of military science-fiction, particularly Battletech
and Aliens
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Experience:
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Portfolio:
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Blood Asp Mech from Battletech
Model for use in MechWarrior4:Mercenaries. 3000 triangles
budget, two 512x512 diffuse textures with alpha channel.
Alpha is used to blend texture with player-selected camouflage.
View : Render , Wireframe , Camouflages , Textures |
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Alien in corridor for horror scene contest (1st place)
Alien is polygonally modeled and meshmoothed. Scene is
rendered with VRay. Some details are added in 2d post-production.
View : Final
Image
, Head Detail
, Head Reference |
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Alarm clock
Model from 2-hour speed modeling contest.
View : Render
, Wireframe |
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Postapocalyptic Dodge Ram
Model from low-poly modeling contest of "cars suitable
for use in Carmageddon". 2000 triangles budget, 1024x1024
diffuse and opacity textures.
View : Render
, Wireframe
, Texture
, Reference |
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Box for computer screen
A box with texture which I created from my photos of real
box.
View : Render
, Texture |
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Sojourner Mars Rover
Model from low-poly modeling contest of robot models.
4000 triangles budget, 1024x1024 diffuse and bump textures.
View : Render
, Wireframe
, Texture
, Reference |
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Warrior from Claymore manga
I used complicated material effects to render model looking
as if it was a picture from manga. The render is without
any 2d postproduction.
View : Render
, Wireframe
, Reference |
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Paper model of Tatra 815 racing truck
3d model made to look as much as real paper model as possible.
Rendered with VRay.
View : Render
, Wireframe
, Reference |
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