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Name: Jan "Walter" Sluka (Walter
is my internet nickname)
Age: 33
Address: Petra Rezka 12, Praha 4 - Nusle, Czech Republic |
Telephone: +420 608 425 810
E-mail: janwaltersluka@gmail.com
Website: http://walter-nest.deviantart.com
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Skills:
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3d graphics - 3d studio max (hi-poly/low-poly
modeling, IK/FK animation, skinning, realistic lighting,
mapping, texture baking...)
2d graphics - Paint Shop Pro / Photoshop, using a pen tablet
knowledge of modern computer games and technologies they
use (PBR, parallax mapping, HDR...)
long experience with modding of first-person shooters
(Half-Life, Quake III, Half-Life 2)
making models exactly matching their references
webdesign (including Javascript and PHP interactivity)
experience with programming (Javascript, PHP, Maxscript...)
hand drawing
creativity - sketching my own designs of various stuff
using DSLR camera
I can send additional examples of my work if requested.
I'm a fan of military science-fiction, particularly Battletech
and Aliens
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Experience:
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Portfolio:
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Jem'Hadar Fighter
Starship model for Squadron: A Star Trak Fan Production. Model made to closely resemble a physical model used in the production of the TV show.
View : Render , Explosion , Reference |
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Russian Weapon Pods for ArmA II
Models for Bohemia Interactive's ArmA II. Diffuse, specular, glosiness and normal maps. Models match the real things down to smallest details.
View : Render , References |
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French house
Low-poly model (2,000 traingles) of a house based on photos from Google Maps street view. 1024x1024 diffuse texture with alpha channel.
View : Front view , Side view , Reference |
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Classic Volkswagen Beetle
A low-poly car model with interior and all doors openable. 5,000 traingles budget, 512x512 diffuse texture with alpha channel.
View : Render , Texture , Reference |
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Head of Hugh Jackman
Character head based on photos of Australian actor Hugh Jackman.
View : Render , Reference |
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Alien in Corridor for a Horror Scene Contest (1st place)
Alien is polygonally modeled and meshmoothed. Scene is
rendered with VRay. Some details are added in 2d post-production.
View : Final
Image
, Head Detail
, Head Reference |
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Small Alarm Clock
Model from 2-hour speed modeling contest.
View : Render
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Postapocalyptic Dodge Ram Truck
Model from low-poly modeling contest of "cars suitable
for use in Carmageddon". 2000 triangles budget, 1024x1024
diffuse and opacity textures.
View : Render
, Texture
, Reference |
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Box for a Computer Screen
A box with texture which I created from my photos of real
box.
View : Render
, Texture |
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Sojourner Mars Rover
Model from low-poly modeling contest of robot models.
4000 triangles budget, 1024x1024 diffuse and bump textures.
View : Render
, Texture
, Reference |
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Warrior from Claymore manga
I used complicated material effects to render model looking
as if it was a picture from manga. The render is without
any 2d postproduction.
View : Render
, Wireframe
, Reference |
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Paper Model of Tatra 815 Racing Truck
3d model made to look as much as real paper model as possible.
Rendered with VRay.
View : Render
, Wireframe
, Reference |
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Videos Demo Reel
Reel showcasing some videos which I made with my own models. If requested, I will provide video showing my animations of models made by other artists.
Watch : Demo Reel (H.264 video with MP3 audio) |
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